![]() This question of how do you make games funny comes up a lot, and we’re never sure how to answer it. How do you write a game that people expect to be funny? Injecting humor into a game is never easy. Now at last he will learn of his true purpose… In his travels he has brought justice to the downtrodden, faced the riddle of bacon, and defeated evils so great naming them would hurt your recording device a little bit. It is a mysterious object built by mysterious forces for a mysterious purpose from very well known materials, carbon mostly. Is there anything more you can tell us about the narrative?įor as long as he can remember, DeathSpank has searched for the The Artifact. We know that the story involves a hero searching for a lost artifact. Watch us try to get a straight answer out of designer Chris Mitchell below. We enjoyed our experience so much we decided to try and get some extra details about the game from one of Hothead’s designers. Start getting excited now.ĭuring our first half-hour with the game, we collected chicken lips for a witch’s stew, bought supplies from a lemonade stand run by a snooty pre-teen, and retrieved a fishing tackle box belonging to a yellow-bellied fisherman. The next downloadable game Hothead is working on is an action/RPG named DeathSpank. With a team composed of ex-Radical Entertainment developers (The Incredible Hulk: Ultimate Destruction), we expect more great things from this studio. ![]() ![]() Canadian developer Hothead games is best known for its previous episodic series Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness. ![]()
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